Internships

Reference implementation of HESP (High Performance Streaming Protocol) on game console, RDK, …

Here you find the details for the internship named "Reference implementation of HESP (High Performance Streaming Protocol) on game console, RDK, …" in the company THEO Technologies.

Details
Name: Reference implementation of HESP (High Performance Streaming Protocol) on game console, RDK, …
Company: THEO Technologies
Description:

With video streaming on the rise, video player solutions face a growing need for an efficient and scalable approach which is adaptable to variable network conditions. Viewers are becoming increasingly demanding when it comes to streaming online video, as latencies and zapping times are expected to be as low as in classic (or even analogue) technologies. Moreover the approach needs to be scalable, efficient and tolerant to different network conditions. Existing streaming do not meet all of these requirements. Either the techniques are not sufficiently scalable (such as webRTC), either the latencies and zapping times are too high (as with HLS and MPEG-DASH). THEO Technologies (www.theoplayer.com) designed a streaming protocol that combines the scalability of HTTP Adaptive Streaming technologies such as HLS with sub second latency and zapping times. This new protocol is called HESP – High Efficiency Streaming Protocol.
This internship focuses on extending the number of end devices on which the HESP protocol is supported. The following devices and platforms are targeted: Android TV, RDK (Reference Design Kit, a setop box middleware platform used by US operators and Telenet / Liberty Global), game consoles (Sony PS, Microsoft Xbox), smart TV platforms, …
The trainee will first get acquainted with the HESP protocol and with the target platform. Next the HESP protocol will be implemented on the target platform. If time allows a user interface around the player will be implemented as well. During the internship, the trainee will learn how streaming video works and how streaming players work. The trainee will learn the target platform and will learn how to develop software for the target platform.

Target profiles:
  • Industrial Engineering - IT
  • Burgerlijk Ingenieur - Communication and information Technology
  • Computer Science
  • Burgerlijk Ingenieur - Computer Science Engineering
In industries:
  • IT
Required special knowledge:

Duration: >= 6 weeks
Paid: Nee
Net wage: -
Foreign: Ja
Contact: Johan Vounckx (VP Innovation)
Email: johan.vounckx@theoplayer.com
Tel: